section name header

List of Diseases and Injuries

Event of undetermined intent (Y21-Y33)


Undetermined intent is only for use when there is specific documentation in the record that the intent of the injury cannot be determined. If no such documentation is present, code to accidental (unintentional)

Y21Drowning and submersion, undetermined intent
The appropriate 7th character is to be added to each code from category Y21

7th Character: A :: initial encounter
D :: subsequent encounter
S :: sequela

Y21.0Drowning and submersion while in bathtub, undetermined intent

Y21.1Drowning and submersion after fall into bathtub, undetermined intent

Y21.2Drowning and submersion while in swimming pool, undetermined intent

Y21.3Drowning and submersion after fall into swimming pool, undetermined intent

Y21.4Drowning and submersion in natural water, undetermined intent

Y21.8Other drowning and submersion, undetermined intent

Y21.9Unspecified drowning and submersion, undetermined intent

Y22Handgun discharge, undetermined intent
Discharge of gun for single hand use, undetermined intent
Discharge of pistol, undetermined intent
Discharge of revolver, undetermined intent

Excludes 2: very pistol (Y24.8)

The appropriate 7th character is to be added to code Y22

7th Character: A :: initial encounter
D :: subsequent encounter
S :: sequela

Y23Rifle, shotgun and larger firearm discharge, undetermined intent
Excludes 2: airgun (Y24.0)

The appropriate 7th character is to be added to each code from category Y23

7th Character: A :: initial encounter
D :: subsequent encounter
S :: sequela

Y23.0Shotgun discharge, undetermined intent

Y23.1Hunting rifle discharge, undetermined intent

Y23.2Military firearm discharge, undetermined intent

Y23.3Machine gun discharge, undetermined intent

Y23.8Other larger firearm discharge, undetermined intent

Y23.9Unspecified larger firearm discharge, undetermined intent

Y24Other and unspecified firearm discharge, undetermined intent
The appropriate 7th character is to be added to each code from category Y24

7th Character: A :: initial encounter
D :: subsequent encounter
S :: sequela

Y24.0Airgun discharge, undetermined intent
BB gun discharge, undetermined intent
Pellet gun discharge, undetermined intent

Y24.8Other firearm discharge, undetermined intent
Paintball gun discharge, undetermined intent
Very pistol [flare] discharge, undetermined intent

Y24.9Unspecified firearm discharge, undetermined intent

Y25Contact with explosive material, undetermined intent
The appropriate 7th character is to be added to code Y25

7th Character: A :: initial encounter
D :: subsequent encounter
S :: sequela

Y26Exposure to smoke, fire and flames, undetermined intent
The appropriate 7th character is to be added to code Y26

7th Character: A :: initial encounter
D :: subsequent encounter
S :: sequela

Y27Contact with steam, hot vapors and hot objects, undetermined intent
The appropriate 7th character is to be added to each code from category Y27

7th Character: A :: initial encounter
D :: subsequent encounter
S :: sequela

Y27.0Contact with steam and hot vapors, undetermined intent

Y27.1Contact with hot tap water, undetermined intent

Y27.2Contact with hot fluids, undetermined intent

Y27.3Contact with hot household appliance, undetermined intent

Y27.8Contact with other hot objects, undetermined intent

Y27.9Contact with unspecified hot objects, undetermined intent

Y28Contact with sharp object, undetermined intent
The appropriate 7th character is to be added to each code from category Y28

7th Character: A :: initial encounter
D :: subsequent encounter
S :: sequela

Y28.0Contact with sharp glass, undetermined intent

Y28.1Contact with knife, undetermined intent

Y28.2Contact with sword or dagger, undetermined intent

Y28.8Contact with other sharp object, undetermined intent

Y28.9Contact with unspecified sharp object, undetermined intent

Y29Contact with blunt object, undetermined intent
The appropriate 7th character is to be added to code Y29

7th Character: A :: initial encounter
D :: subsequent encounter
S :: sequela

Y30Falling, jumping or pushed from a high place, undetermined intent
Victim falling from one level to another, undetermined intent

The appropriate 7th character is to be added to code Y30

7th Character: A :: initial encounter
D :: subsequent encounter
S :: sequela

Y31Falling, lying or running before or into moving object, undetermined intent
The appropriate 7th character is to be added to code Y31

7th Character: A :: initial encounter
D :: subsequent encounter
S :: sequela

Y32Crashing of motor vehicle, undetermined intent
The appropriate 7th character is to be added to code Y32

7th Character: A :: initial encounter
D :: subsequent encounter
S :: sequela

Y33Other specified events, undetermined intent
The appropriate 7th character is to be added to code Y33

7th Character: A :: initial encounter
D :: subsequent encounter
S :: sequela